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Procedural Dungeon Crawler Engine

Imported from Curated Prompts.

#game-development#curated-prompts
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Prompt

Develop a Unity-based dungeon crawler with procedural generation algorithms. Implement wave function collapse for room layouts, perlin noise for terrain generation, and A* pathfinding for AI enemies. Create a modular weapon system with statistical variations and real-time lighting effects using Unity's URP.
Model target: deepseek-chatUpdated 6/18/2026

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